WHAT I'M WORKING ON
Expanding the Rocket Family
Two new apps are in development, but should we build in public?
t's an honest thought I'm sharing and I’m currently on the side of not building public. I am sharing the app ideas with close friends, but I feel like it’s no longer safe to share them online unless you have already claimed the space.
The latter is vague, but what I mostly mean is a mature product. If you just drop an idea, it’s likely that someone can spin up an agent and build & release it before you do. At least, I’m someone who wants to test it through and polish it before pushing it out, whereas someone else might decide to release earlier and pretend to be the inventor, so to speak.
I do find it challenging. I’m so excited about new potential that I’d love to share things way more upfront. I guess it’s a challenge for many these days, even more so when you’re a passionate indie developer. Passion is one thing, income is another: you need to guard your own potential.
Another thing happened last week: I hired a freelancer to help me 1 day a week. This might sound like a small step, but it feels big to me. I’ve always worked alone, and I’m also taking on financial obligations. However, they often say “You should’ve hired way earlier”, isn’t it? And the way I look at it right now: I’m buying myself 10 weeks of free time per year to work on something else. If I look back on what I’ve released in the past in 10 weeks, I can simply say chances are high this will pay itself back. Not to mention that the freelancer will also deliver fantastic additions to my products!